Jun 23, 2009, 07:44 PM // 19:44
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#341
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Forge Runner
Join Date: Mar 2006
Profession: N/
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(based on what i'd like to see changed, not necessarily what is the worst)
[ravenous gaze], [signet of suffering]
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Jul 02, 2009, 10:02 AM // 10:02
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#342
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Ascalonian Squire
Join Date: Jul 2009
Profession: A/Mo
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THE POWER IS YOURS! paragon skill. most useless elite ever.... scratch that, most USELESS SKILL ever.
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Jul 02, 2009, 02:58 PM // 14:58
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#343
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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Quote:
Originally Posted by glacialphoenix
Voting Amity. I have no idea what that skill is for.
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Based on the name, they should change it to something like:
Elite Skill - Non-Boss foe becomes ally for "x" seconds
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Jul 02, 2009, 03:10 PM // 15:10
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#344
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Wilds Pathfinder
Join Date: Apr 2006
Location: In ur base...
Guild: The one true [Hope]
Profession: E/
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Quote:
Originally Posted by Voodoo Rage
Based on the name, they should change it to something like:
Elite Skill - Non-Boss foe becomes ally for "x" seconds
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The ONLY fun I've ever gotten out of [skill]Amity[/skill] is running it in RA. I'd wait until 3 warriors were ready to gank me, cast Amity, then dance for 18 seconds or so! The rage was classic!
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Jul 02, 2009, 05:51 PM // 17:51
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#345
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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I personally don't like Cautery Signet. Remove all conditions from all party members and get set on fire? Ouch, that's some bad gratitude. But in all seriousness, I'm sure it's okay if used properly but I think there are better elites out there.
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Jul 02, 2009, 07:23 PM // 19:23
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#346
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Wilds Pathfinder
Join Date: Aug 2007
Location: ★☆٭Ńēŵ~ŶờЯК٭☆★
Guild: The Benecia Renovatio [RenO]
Profession: Mo/Me
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Second Wind
Withdraw Hexes
/thread.
Why is almost nobody discussing these elites? Withdraw Hexes should've been buffed before, and not PnH. Mainly because the name is... Withdraw Hexes. Peace And Harmony was actually useful in 600/Smite and such as a +1 energy regen. Next... Second Wind. Gain 10 energy, lose 10% of your max energy. It's completely retarded.
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Jul 02, 2009, 09:08 PM // 21:08
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#347
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Frost Gate Guardian
Join Date: Mar 2008
Guild: Sigh
Profession: N/
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Equinox ftw!!!!!!!!! lol
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Jul 02, 2009, 10:25 PM // 22:25
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#348
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Frost Gate Guardian
Join Date: Jul 2009
Location: Dishonorable Hall of Fame
Profession: R/W
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Any and all Dervish Avatar skills
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Jul 03, 2009, 07:19 AM // 07:19
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#349
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Quote:
Originally Posted by Mad Lord of Milk
Any and all Dervish Avatar skills
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1. Because they got nerfed into oblivion
2. They are not useless in PvE -Eternal Aura. But then again, there is no balance in pve so...
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Jul 03, 2009, 07:58 AM // 07:58
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#350
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Academy Page
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Signet of Suffering is kinda useless.
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Jul 03, 2009, 12:53 PM // 12:53
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#351
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Wilds Pathfinder
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This post was made back in 2006
Quote:
Originally Posted by twicky_kid
After many chapters keystone sig will be GOD.
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I don't need to point out how wrong predictions can go
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Jul 03, 2009, 01:41 PM // 13:41
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#352
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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Quote:
Originally Posted by Tender Wolf
I personally don't like Cautery Signet. Remove all conditions from all party members and get set on fire? Ouch, that's some bad gratitude. But in all seriousness, I'm sure it's okay if used properly but I think there are better elites out there.
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at least is better than Martyr
Cautery sig is good IMO because you can clean all your party of conditions with it + a mending touch
the worst skill for me is stone sheath...
and searing flames when only used by 1.
I still don't get why people bother to use it when other eles on their team are using meteor shower/savannah heat/teinais, etc
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Jul 04, 2009, 12:01 AM // 00:01
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#353
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Frost Gate Guardian
Join Date: Jul 2009
Location: Dishonorable Hall of Fame
Profession: R/W
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Magehunter's Strike
I win
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Jul 04, 2009, 01:50 AM // 01:50
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#354
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Ascalonian Squire
Join Date: Sep 2008
Location: AZ
Guild: (LOVE)
Profession: Me/
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Energy Drain gets my vote, essentially the same as energy tap with a faster casting time but it's a waste of an elite imho
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Jan 06, 2011, 05:29 AM // 05:29
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#355
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Academy Page
Join Date: Jul 2006
Guild: Descendants of Honor [DH]
Profession: Mo/
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Amity/Mark of Protection
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Jan 06, 2011, 05:38 AM // 05:38
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#356
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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This is a pretty old thread. 2006!
My vote also goes for amity. Sure there are plenty of bad elites but none are as utterly useless as amity.
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Jan 06, 2011, 05:46 AM // 05:46
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#357
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Withdraw hexes wins everything for all time. It doesn't even have a chance of being reworked some day.
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Jan 06, 2011, 05:57 AM // 05:57
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#358
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Ascalonian Squire
Join Date: Oct 2009
Guild: none of yo business
Profession: W/Mo
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PvP: UA and signet of ghostly might
Pve: skull crack and your all alone and quicksand are bad
Both: keystone signet, stone sheath, Extend conditions, Archers signet
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Jan 06, 2011, 06:38 AM // 06:38
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#359
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Academy Page
Join Date: Jul 2006
Guild: Descendants of Honor [DH]
Profession: Mo/
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Quote:
Originally Posted by Delete HB Already
PvP: UA and signet of ghostly might
Pve: skull crack and your all alone and quicksand are bad
Both: keystone signet, stone sheath, Extend conditions, Archers signet
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Keystone is godly now :P
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Jan 06, 2011, 06:46 AM // 06:46
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#360
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Wilds Pathfinder
Join Date: Jul 2008
Location: United States
Guild: Lords Of Noh [LoN]
Profession: Me/
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Quote:
Originally Posted by Delete HB Already
PvP: UA and signet of ghostly might
Pve: skull crack and your all alone and quicksand are bad
Both: keystone signet, stone sheath, Extend conditions, Archers signet
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Quote:
Originally Posted by celexia
Keystone is godly now :P
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Agreed. Keystone is an awesome Elite now. I use it on my Mesmer.
And off-topic like I said in another thread, what is with the rezzing of old threads? >.<
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